Our events are designed to be hands-on, creative, and self-driven, so teachers do not provide a typical amount of "instruction".
Instead we recommend that teachers help students with:
- project management
- troubleshooting problems ("what could we Google to find the answer")
- "rubber duck" debugging
Additionally, we encourage teachers to participate in our events alongside their students. This helps to reinforce the idea that this is a "real-world" environment.